S. Holmes Case Study
This was my environmental concept illustration project. The goal of this project was to create designs for either a fictional interior space or a fictional outdoor environment based on specified content. The theme was Sherlock Holmes’ trophy room. In this story, Sherlock Holmes lives with his pet dog in an eclectically furnished home in London. The time period may be the present day or set in the traditional Victorian era. He is eccentric, travels the world solving cases, and collects artifacts from the countries he visits. He is an artist and often paints portraits of the criminals he has brought to justice. Some of these paintings are displayed on the large wall in his trophy room. The room is furnished with a fireplace, couch, lounge chair, a large rug on the floor, bookcases, and a few lamps. Artifacts can be seen throughout the space. One window reveals the outside landscape
Time
5 Weeks
Tools
Procreate
Area of Focus
Fictional interior Space Design
Perspective
Storytelling
Composition
Color